Architecture of Aggression, or AoA for short, is a simple multiplayer online combat game where you kill your enemy and capture their flag. The game was loosely based on Armor Critical, which was formally known as ARC (Attack Retrieve Capture). This was the first project I ever worked on from high school. It used DirectX for graphics and TCP/UDP for networking, but had no client side prediction or other advanced networking features. This was mainly a learning project.