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UE4 Projects
[ Scourge ]
3D cooperative sports combat game loosely based on the game Uniball.
3D RTS game with macro universe grid system and Starcraft-like battle mode.
Animated UI design and local co-cop tank battle.
A collection of custom, drivable, vehicle models and blueprints for Unreal Engine 4.



UE4 Marketplace Plugins
[ DevTools ]
A collection of common tools to enhance the development process.
A wrapper for the ENet reliable UDP networking library.



UE4 Plugins
A set of particle systems, sounds, decals, camera shakes, force feedback's, and widget that can act as one effect.
A Volume that uses triggers to spawn actors and static meshes.
A collection of re-usable classes for building user interfaces.
[ Inventory ]
A collection of re-usable classes for building inventory systems.
Graph menu systems and define widgets to be displayed for each node.
A set of reusable components and assets to quickly create multiple camera view switching setups for a single pawn.
A collection of re-usable classes for building projectile and launch systems.
[ Teams ]
A collection of re-usable classes for managing teams.
[ Vehicles ]
A collection of re-usable classes for setting up enter-able vehicle systems.
A vehicle build system UE4 C++ plugin inspired by the Kerbal Space Program build system.
Create skill tree assets that define unlock-able branches.
[ Settings ]
User profile game save system with game, graphic, input, audio, and network settings